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dc.contributor.authorBecker, Joachimen_US
dc.contributor.authorRumpf, Martinen_US
dc.contributor.editorBartz, Dirken_US
dc.date.accessioned2015-11-19T09:53:14Z
dc.date.available2015-11-19T09:53:14Z
dc.date.issued1998en_US
dc.identifier.isbn3-211-83209-2en_US
dc.identifier.issn-en_US
dc.identifier.urihttp://dx.doi.org/10.2312/vissym19981008en_US
dc.description.abstractVector field visualization is an important topic in scientific visualization. The aim is to graphically represent field data in an intuitively understandable and precise way, which should be closely related to the physical interpretation. A new tool, the texture transport method is presented, which especially applies to time-dependent velocity fields. It is based on an accurate numerical scheme for convection equations, which is used to compute Lagrangian coordinates in space time. These coordinates are then used as texture coordinates referring to some prescribed texture in the Lagrangian reference space. The method is combined with a reliability indicator. This indicator in uences the final appearance of the texture and thereby leads to reliable visual information. At first the method applies to 2D problems. It can be generalized to 3D.en_US
dc.publisherThe Eurographics Associationen_US
dc.titleVisualization of Time-Dependent Velocity Fields by Texture Transporten_US
dc.description.seriesinformationVisualization in Scientific Computing '98en_US
dc.description.sectionheadersFlow Visualizationen_US
dc.identifier.doi10.2312/vissym19981008en_US


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