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dc.contributor.authorSchilling, Andreasen_US
dc.contributor.authorKlein, Reinharden_US
dc.contributor.editorBartz, Dirken_US
dc.date.accessioned2015-11-19T09:53:14Z
dc.date.available2015-11-19T09:53:14Z
dc.date.issued1998en_US
dc.identifier.isbn3-211-83209-2en_US
dc.identifier.issn-en_US
dc.identifier.urihttp://dx.doi.org/10.2312/vissym19981003en_US
dc.description.abstractSurface reconstruction from contours is an important problem especially in medical applications. Other uses include reconstruction from topographic data, or isosurface generation in general. The drawback of existing reconstruction algorithms from contours is, that they are relatively complicated and often have numerical problems. Furthermore, algorithms to generate multiresolution surface models do not exploit the special situation having contours. In this paper we describe a new robust and fast reconstruction algorithm from contours that delivers a multiresolution surface with controlled distance from the original contours. Supporting selective refinement in areas of interest, this multiresolution model can be handled interactively without giving up accuracy.en_US
dc.publisherThe Eurographics Associationen_US
dc.titleFast Generation of Multiresolution Surfaces from Contoursen_US
dc.description.seriesinformationVisualization in Scientific Computing '98en_US
dc.description.sectionheadersAdaptive and Multi-resolution Methodsen_US
dc.identifier.doi10.2312/vissym19981003en_US


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