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dc.contributor.authorManzi, Marcoen_US
dc.contributor.authorKettunen, Markusen_US
dc.contributor.authorAittala, Miikaen_US
dc.contributor.authorLehtinen, Jaakkoen_US
dc.contributor.authorDurand, Frédoen_US
dc.contributor.authorZwicker, Matthiasen_US
dc.contributor.editorJaakko Lehtinen and Derek Nowrouzezahraien_US
dc.date.accessioned2015-06-23T05:04:22Z
dc.date.available2015-06-23T05:04:22Z
dc.date.issued2015en_US
dc.identifier.urihttp://dx.doi.org/10.2312/sre.20151168en_US
dc.description.abstractGradient-domain path tracing has recently been introduced as an efficient realistic image synthesis algorithm. This paper introduces a bidirectional gradient-domain sampler that outperforms traditional bidirectional path tracing often by a factor of two to five in terms of squared error at equal render time. It also improves over unidirectional gradient-domain path tracing in challenging visibility conditions, similarly to how conventional bidirectional path tracing improves over its unidirectional counterpart. Our algorithm leverages a novel multiple importance sampling technique and an efficient implementation of a high-quality shift mapping suitable for bidirectional path tracing. We demonstrate the versatility of our approach in several challenging light transport scenarios.en_US
dc.publisherThe Eurographics Associationen_US
dc.subjectI.3.3 [Computer Graphics]en_US
dc.subjectPicture/Image Generationen_US
dc.subjectLine and curve generationen_US
dc.titleGradient-Domain Bidirectional Path Tracingen_US
dc.description.seriesinformationEurographics Symposium on Rendering - Experimental Ideas & Implementationsen_US
dc.description.sectionheadersLight Pathsen_US
dc.identifier.doi10.2312/sre.20151168en_US
dc.identifier.pages65-74en_US


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