dc.contributor.author | Mirbauer, Martin | en_US |
dc.contributor.author | Rittig, Tobias | en_US |
dc.contributor.author | Iser, Tomáš | en_US |
dc.contributor.author | Krivánek, Jaroslav | en_US |
dc.contributor.author | Šikudová, Elena | en_US |
dc.contributor.editor | Ghosh, Abhijeet | en_US |
dc.contributor.editor | Wei, Li-Yi | en_US |
dc.date.accessioned | 2022-07-01T15:37:38Z | |
dc.date.available | 2022-07-01T15:37:38Z | |
dc.date.issued | 2022 | |
dc.identifier.isbn | 978-3-03868-187-8 | |
dc.identifier.issn | 1727-3463 | |
dc.identifier.uri | https://doi.org/10.2312/sr.20221151 | |
dc.identifier.uri | https://diglib.eg.org:443/handle/10.2312/sr20221151 | |
dc.description.abstract | Achieving photorealism when rendering virtual scenes in movies or architecture visualizations often depends on providing a realistic illumination and background. Typically, spherical environment maps serve both as a natural light source from the Sun and the sky, and as a background with clouds and a horizon. In practice, the input is either a static high-resolution HDR photograph manually captured on location in real conditions, or an analytical clear sky model that is dynamic, but cannot model clouds. Our approach bridges these two limited paradigms: a user can control the sun position and cloud coverage ratio, and generate a realistically looking environment map for these conditions. It is a hybrid data-driven analytical model based on a modified state-of-the-art GAN architecture, which is trained on matching pairs of physically-accurate clear sky radiance and HDR fisheye photographs of clouds. We demonstrate our results on renders of outdoor scenes under varying time, date, and cloud covers. | en_US |
dc.publisher | The Eurographics Association | en_US |
dc.rights | Attribution 4.0 International License | |
dc.rights.uri | https://creativecommons.org/licenses/by/4.0/ | |
dc.subject | CCS Concepts: Computing methodologies --> Rendering; Supervised learning; Applied computing --> Earth and atmospheric sciences | |
dc.subject | Computing methodologies | |
dc.subject | Rendering | |
dc.subject | Supervised learning | |
dc.subject | Applied computing | |
dc.subject | Earth and atmospheric sciences | |
dc.title | SkyGAN: Towards Realistic Cloud Imagery for Image Based Lighting | en_US |
dc.description.seriesinformation | Eurographics Symposium on Rendering | |
dc.description.sectionheaders | Lighting | |
dc.identifier.doi | 10.2312/sr.20221151 | |
dc.identifier.pages | 13-22 | |
dc.identifier.pages | 10 pages | |