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dc.contributor.authorLi, Q.en_US
dc.contributor.editorGershon Elber and Nicholas Patrikalakis and Pere Bruneten_US
dc.date.accessioned2016-02-17T18:02:46Z
dc.date.available2016-02-17T18:02:46Z
dc.date.issued2004en_US
dc.identifier.isbn3-905673-55-Xen_US
dc.identifier.issn1811-7783en_US
dc.identifier.urihttp://dx.doi.org/10.2312/sm.20041395en_US
dc.description.abstractThis paper presents an implicit curve and surface design technique that uses smooth unit step functions. With the proposed method, an implicit curve or surface can be generated by inputting a sequence of points together with the normals at these points of the curve or surface to be designed. By choosing appropriate smooth unit step functions, these curves and surfaces can be designed to any required degree of smoothness.en_US
dc.publisherThe Eurographics Associationen_US
dc.subjectI.3.3 [Computer Graphics]en_US
dc.subjectLine and Curve Generen_US
dc.subjectationen_US
dc.titleImplicit Curve and Surface Design Using Smooth Unit Step Functionsen_US
dc.description.seriesinformationSolid Modelingen_US
dc.description.sectionheadersPosters Sessionen_US
dc.identifier.doi10.2312/sm.20041395en_US
dc.identifier.pages237-242en_US


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