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dc.contributor.authorDias, Filipeen_US
dc.contributor.authorJorge, Joaquimen_US
dc.contributor.editorLopes, Adrianoen_US
dc.date.accessioned2021-10-11T12:53:58Z
dc.date.available2021-10-11T12:53:58Z
dc.date.issued2021
dc.identifier.isbn978-3-03868-164-9
dc.identifier.urihttps://doi.org/10.2312/pt.20051458
dc.identifier.urihttps://diglib.eg.org:443/handle/10.2312/pt20051458
dc.description.abstractAutomobile designers, when creatively designing a vehicle, have to bind by several shape constraints while also exploring new concepts. A natural and unhindered modelling environment for a designer to start modelling in is thus desired. We present our ongoing modelling system, AutoMake, that enables calligraphic modelling of a simple 3D object that resembles the body shape of a car. Our system provides an innovative way to recognize 3D objects by matching sketches against templates stored in a database, indexed by multiple edge graphs based on various views. Our approach enables users to specify a bounding box providing perspective and size information about model. The user next sketches a model that is matched against a template, using a multidimensional indexing structure.en_US
dc.publisherThe Eurographics Associationen_US
dc.subjectSketch
dc.subjectbased Modelling
dc.subjectGraph Matching
dc.titleA Graph-Matching Approach to Sketch-Based Modelingen_US
dc.description.seriesinformation13º Encontro Português de Computação Gráfica
dc.description.sectionheadersComunicações curtas
dc.identifier.doi10.2312/pt.20051458
dc.identifier.pages161-165


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