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dc.contributor.authorMadeira, Joaquimen_US
dc.contributor.authorStork, Andréen_US
dc.contributor.editorF. Mário Martinsen_US
dc.contributor.editorJosé João Almeidaen_US
dc.contributor.editorJorge Gustavo Rochaen_US
dc.date.accessioned2023-03-09T10:01:53Z
dc.date.available2023-03-09T10:01:53Z
dc.date.issued2023
dc.identifier.isbn978-3-03868-206-6
dc.identifier.urihttps://doi.org/10.2312/pt.19941554
dc.identifier.urihttps://diglib.eg.org:443/handle/10.2312/pt19941554
dc.description.abstractThe production of 2D animation films (i.e. cartoons) using traditional techniques is a la- bor- and cost-intensive process. If some of its tasks could be efficiently suppoited by ap- propriate computer tools, production costs would certainly decre-ase. A set of tools to assist the painting and inbetweening stages of the traditional cartoon production is currently being developed. The reasoning behind the toolbox structure and the fundamental aspects of the developed assisted painting approach are presented.en_US
dc.publisherThe Eurographics Associationen_US
dc.rightsAttribution 4.0 International License
dc.rights.urihttps://creativecommons.org/licenses/by/4.0/
dc.subjectcomputer-supported cartooning, image processing, assisted painting
dc.subjectcomputer
dc.subjectsupported cartooning
dc.subjectimage processing
dc.subjectassisted painting
dc.titleDesign of a Toolbox to Assist the Cartoon Productionen_US
dc.description.seriesinformationEPCG 1994 - 6o Encontro Portugues de Computacao Grafica
dc.description.sectionheadersProcessamento de Imagem
dc.identifier.doi10.2312/pt.19941554
dc.identifier.pages121-132
dc.identifier.pages12 pages


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Attribution 4.0 International License
Except where otherwise noted, this item's license is described as Attribution 4.0 International License