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dc.contributor.authorAumüller, Martinen_US
dc.contributor.editorChilds, Hank and Frey, Steffenen_US
dc.date.accessioned2019-06-02T18:26:08Z
dc.date.available2019-06-02T18:26:08Z
dc.date.issued2019
dc.identifier.isbn978-3-03868-079-6
dc.identifier.issn1727-348X
dc.identifier.urihttps://doi.org/10.2312/pgv.20191113
dc.identifier.urihttps://diglib.eg.org:443/handle/10.2312/pgv20191113
dc.description.abstractBecause of the spatial separation of high performance compute resources and immersive visualization systems, their combined use requires remote visualization. Remote rendering incurs increased latency from user interaction to display. For immersive virtual environments, this latency is a bigger problem than for desktop visualization. With hybrid remote visualization we enable the exploration of large-scale remote data sets from immersive virtual environments. This is based on three factors: When appropriate, we enable the local rendering of remote objects. We decouple local interaction from remote rendering as far as possible by depth compositing of remote and local images at a rate independent from remote rendering. Finally, we try to hide this latency by reprojecting 2.5D images for changed viewer positions. In this paper we describe the integration of hybrid remote rendering into the data-parallel visualization system Vistle as well its extension to a distributed system. Thereby arbitrary combinations of object-based and image-based remote visualization become possible.en_US
dc.publisherThe Eurographics Associationen_US
dc.subjectDistributed Systems [C.2.4]
dc.subjectDistributed applications
dc.subjectI.3.2 [Computer Graphics]
dc.subjectGraphics Systems
dc.subjectRemote systems
dc.subjectI.3.7 [Computer Graphics]
dc.subjectThree Dimensional Graphics and Realism
dc.subjectRaytracing
dc.subjectI.3.7 [Computer Graphics]
dc.subjectThree Dimensional Graphics and Realism
dc.subjectVirtual Reality
dc.subjectI.4.2 [Image Processing and Computer Vision]
dc.subjectCompression (Coding)
dc.subjectApproximate methods
dc.titleHybrid Remote Visualization in Immersive Virtual Environments with Vistleen_US
dc.description.seriesinformationEurographics Symposium on Parallel Graphics and Visualization
dc.description.sectionheadersSession 4
dc.identifier.doi10.2312/pgv.20191113
dc.identifier.pages89-99


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