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dc.contributor.authorSteiner, Daviden_US
dc.contributor.authorParedes, Enrique G.en_US
dc.contributor.authorEilemann, Stefanen_US
dc.contributor.authorPajarola, Renatoen_US
dc.contributor.editorEnrico Gobbetti and Wes Bethelen_US
dc.date.accessioned2016-06-09T09:43:12Z
dc.date.available2016-06-09T09:43:12Z
dc.date.issued2016en_US
dc.identifier.isbn978-3-03868-006-2en_US
dc.identifier.issn1727-348Xen_US
dc.identifier.urihttp://dx.doi.org/10.2312/pgv.20161185en_US
dc.identifier.urihttps://diglib.eg.org:443/handle/10
dc.description.abstractInteractive visualizations of large-scale datasets can greatly benefit from parallel rendering on a cluster with hardware accelerated graphics by assigning all rendering client nodes a fair amount of work each. However, interactivity regularly causes unpredictable distribution of workload, especially on large tiled displays. This requires a dynamic approach to adapt scheduling of rendering tasks to clients, while also considering data locality to avoid expensive I/O operations. This article discusses a dynamic parallel rendering load balancing method based on work packages which define rendering tasks. In the presented system, the nodes pull work packages from a centralized queue that employs a locality-aware dynamic affinity model for work package assignment. Our method allows for fully adaptive implicit workload distribution for both sort-first and sort-last parallel rendering.en_US
dc.publisherThe Eurographics Associationen_US
dc.subjectI.3.2 [Computer Graphics]en_US
dc.subjectGraphics Systemsen_US
dc.subjectDistributed Graphicsen_US
dc.subjecten_US
dc.subjectI.3.m [Computer Graphics]en_US
dc.subjectMiscellaneousen_US
dc.subjectParallel Renderingen_US
dc.titleDynamic Work Packages in Parallel Renderingen_US
dc.description.seriesinformationEurographics Symposium on Parallel Graphics and Visualizationen_US
dc.description.sectionheadersEfficient Work-flowsen_US
dc.identifier.doi10.2312/pgv.20161185en_US
dc.identifier.pages89-98en_US


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