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dc.contributor.authorBugeja, Keithen_US
dc.contributor.authorDebattista, Kurten_US
dc.contributor.authorSpina, Sandroen_US
dc.contributor.authorChalmers, Alanen_US
dc.contributor.editorMargarita Amor and Markus Hadwigeren_US
dc.date.accessioned2014-12-16T07:31:16Z
dc.date.available2014-12-16T07:31:16Z
dc.date.issued2014en_US
dc.identifier.isbn978-3-905674-59-0en_US
dc.identifier.issn1727-348Xen_US
dc.identifier.urihttp://dx.doi.org/10.2312/pgv.20141079en_US
dc.identifier.urihttp://hdl.handle.net/10.2312/pgv.20141079.009-016
dc.description.abstractDue to the computational expense of high-fidelity graphics, parallel and distributed systems have frequently been employed to achieve faster rendering times. The form of distributed computing used, with a few exceptions such as the use of GRID computing, is limited to dedicated clusters available to medium to large organisations. Recently, a number of applications have made use of shared resources in order to alleviate costs of computation. Peer-to-peer computing has arisen as one of the major models for off-loading costs from a centralised computational entity to benefit a number of peers participating in a common activity. This work introduces a peer-to-peer collaborative environment for improving rendering performance for a number of peers where the program state, that is the result of some computation among the participants, is shared. A peer that computes part of this state shares it with the others via a propagation mechanism based on epidemiology. In order to demonstrate this approach, the traditional Irradiance Cache algorithm is extended to account for sharing over a network within the presented collaborative framework introduced. Results, which show an overall speedup with little overheads, are presented for scenes in which a number of peers navigate shared virtual environments.en_US
dc.publisherThe Eurographics Associationen_US
dc.subjectComputer Graphics [I.3.1]en_US
dc.subjectHardware Architectureen_US
dc.subjectParallel processingen_US
dc.subjectComputer Graphics [I.3.2]en_US
dc.subjectGraphics Systemsen_US
dc.subjectDistributed/network graphicsen_US
dc.subjectComputer Graphics [I.3.7]en_US
dc.subjectThree Dimensional Graphics and Realismen_US
dc.subjectAnimation and Raytracingen_US
dc.subjectComputer Graphics [I.3.8]en_US
dc.subjectApplicationsen_US
dc.subjecten_US
dc.subjectSystems and Software [H.3.4]en_US
dc.subjectDistributed systemsen_US
dc.titleCollaborative High-fidelity Rendering over Peer-to-peer Networksen_US
dc.description.seriesinformationEurographics Symposium on Parallel Graphics and Visualizationen_US


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