dc.contributor.author | Wong, Sai-Keung | en_US |
dc.contributor.author | Chang, Tse-Ching | en_US |
dc.contributor.author | Ho, Tan-Chi | en_US |
dc.contributor.author | Chuang, Jung-Hong | en_US |
dc.contributor.editor | John Keyser and Young J. Kim and Peter Wonka | en_US |
dc.date.accessioned | 2014-12-16T07:23:05Z | |
dc.date.available | 2014-12-16T07:23:05Z | |
dc.date.issued | 2014 | en_US |
dc.identifier.isbn | 978-3-905674-73-6 | en_US |
dc.identifier.uri | http://dx.doi.org/10.2312/pgs.20141254 | en_US |
dc.description.abstract | We present a data-driven synthesis approach to design and animate fires in desired shapes and motions. At the preprocessing stage, our system simulates a set of basis fires under specific simulation configurations and stores these basis fires as pathlines in a database. At the design stage, a user sketches a sequence of curves to design the desired shapes of target fires. Then, we compute a subset of basis fires to fit the curves. After that the target fires are synthesized by combining the basis fires. As our method generates target fires along the user sketched curves, our approach enables users to design the fire shapes in an intuitive manner. Experimental results show that our approach can synthesize fires in desired shapes and motions. | en_US |
dc.publisher | The Eurographics Association | en_US |
dc.subject | I.3.7 [Computer Graphics] | en_US |
dc.subject | Three Dimensional Graphics and Realism | en_US |
dc.subject | Animation | en_US |
dc.title | Data-Driven Fire Synthesis and Design | en_US |
dc.description.seriesinformation | Pacific Graphics Short Papers | en_US |