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dc.contributor.authorZhao, Xiaotianen_US
dc.contributor.authorOkuyama, Takafumien_US
dc.contributor.editorLee, Sung-Hee and Zollmann, Stefanie and Okabe, Makoto and Wünsche, Burkharden_US
dc.date.accessioned2021-10-14T10:05:47Z
dc.date.available2021-10-14T10:05:47Z
dc.date.issued2021
dc.identifier.isbn978-3-03868-162-5
dc.identifier.urihttps://doi.org/10.2312/pg.20211395
dc.identifier.urihttps://diglib.eg.org:443/handle/10.2312/pg20211395
dc.description.abstractVolumetric video contents are attracting much attention across various industries for their six-degrees-of-freedom (6DoF) viewing experience. However, in terms of streaming, volumetric video contents still present challenges such as high data volume and bandwidth consumption, which results in high stress on the network. To solve this issue, we propose a method using frontmesh 3D data to reduce the data size without affecting the visual quality much from a user's perspective. The proposed method also reduces decoding and import time on the client side, which enables faster playback of 3D data. We evaluated our method in terms of data reduction and computation complexity and conducted a qualitative analysis by comparing rendering results with reference data at different diagonal angles. Our method successfully reduces data volume and computation complexity with minimal visual quality loss.en_US
dc.publisherThe Eurographics Associationen_US
dc.subjectInformation systems
dc.subjectMultimedia streaming
dc.subjectComputing methodologies
dc.subjectImage compression
dc.titleVolumetric Video Streaming Data Reduction Method Using Front-mesh 3D Dataen_US
dc.description.seriesinformationPacific Graphics Short Papers, Posters, and Work-in-Progress Papers
dc.description.sectionheadersWorks-In-Progress and Posters
dc.identifier.doi10.2312/pg.20211395
dc.identifier.pages73-74


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