dc.contributor.author | Sharma, Ojaswa | en_US |
dc.contributor.author | Arora, Tushar | en_US |
dc.contributor.author | Khattar, Apoorv | en_US |
dc.contributor.editor | Fu, Hongbo and Ghosh, Abhijeet and Kopf, Johannes | en_US |
dc.date.accessioned | 2018-10-07T14:32:25Z | |
dc.date.available | 2018-10-07T14:32:25Z | |
dc.date.issued | 2018 | |
dc.identifier.isbn | 978-3-03868-073-4 | |
dc.identifier.uri | https://doi.org/10.2312/pg.20181282 | |
dc.identifier.uri | https://diglib.eg.org:443/handle/10.2312/pg20181282 | |
dc.description.abstract | A good transfer function in volume rendering requires careful consideration of the materials present in a volume. In this work we propose a graph based method that considerably reduces manual effort required in designing a transfer function and provides an easy interface for interaction with the volume. Our novel contribution is in proposing an algorithm for robust deduction of a material graph from a set of disconnected edges. Since we compute material topology of the objects, an enhanced rendering is possible with our method. This also allows us to selectively render objects and depict adjacent materials in a volume. | en_US |
dc.publisher | The Eurographics Association | en_US |
dc.subject | Computing methodologies | |
dc.subject | Machine learning approaches | |
dc.subject | Rendering | |
dc.subject | Image segmentation | |
dc.subject | Volumetric models | |
dc.title | Robust Material Graphs for Volume Rendering | en_US |
dc.description.seriesinformation | Pacific Graphics Short Papers | |
dc.description.sectionheaders | Visualization and GPU | |
dc.identifier.doi | 10.2312/pg.20181282 | |
dc.identifier.pages | 65-68 | |