dc.contributor.author | Pan, Xiao | en_US |
dc.contributor.author | Zhou, Yuanfeng | en_US |
dc.contributor.author | Liu, Shuwei | en_US |
dc.contributor.author | Zhang, Caiming | en_US |
dc.contributor.editor | Stam, Jos and Mitra, Niloy J. and Xu, Kun | en_US |
dc.date.accessioned | 2015-10-07T05:13:13Z | |
dc.date.available | 2015-10-07T05:13:13Z | |
dc.date.issued | 2015 | en_US |
dc.identifier.isbn | 978-3-905674-96-5 | en_US |
dc.identifier.uri | http://dx.doi.org/10.2312/pg.20151284 | en_US |
dc.description.abstract | A novel algorithm for generating superpixels of RGB-D images is presented in this paper. A regular triangular mesh is constructed by the depth and a local geometric features sensitive initialization method is proposed for initializing seeds by a density function. Over-segmentation of the vertices on mesh can be generated by minimizing a new energy function defined by weighted geodesic distance which can be used for measuring the similarity of vertices with color information. At last, superpixels are generated by re-mapping the mesh over-segmentation to 2D image. During energy optimizing, we will check the topology correctness of the superpixels and refine the topology of the superpixels. Experiments on a large RGB-D images database show that the superpixels generated by the new method can adhere to the object boundaries well and outperform the state-of-the-art methods. | en_US |
dc.publisher | The Eurographics Association | en_US |
dc.subject | I.3.3 [Computer Graphics] | en_US |
dc.subject | Picture/Image Generation | en_US |
dc.subject | Line and curve generation | en_US |
dc.title | Superpixels Generation of RGB-D Images Based on Geodesic Distance | en_US |
dc.description.seriesinformation | Pacific Graphics Short Papers | en_US |
dc.description.sectionheaders | Short Papers | en_US |
dc.identifier.doi | 10.2312/pg.20151284 | en_US |
dc.identifier.pages | 71-76 | en_US |