dc.contributor.author | Tian, Yuan | en_US |
dc.contributor.author | Yang, Yin | en_US |
dc.contributor.author | Guo, Xiaohu | en_US |
dc.contributor.author | Prabhakaran, Balakrishnan | en_US |
dc.contributor.editor | Stam, Jos and Mitra, Niloy J. and Xu, Kun | en_US |
dc.date.accessioned | 2015-10-07T05:13:11Z | |
dc.date.available | 2015-10-07T05:13:11Z | |
dc.date.issued | 2015 | en_US |
dc.identifier.isbn | 978-3-905674-96-5 | en_US |
dc.identifier.uri | http://dx.doi.org/10.2312/pg.20151278 | en_US |
dc.description.abstract | In this paper, we present an adaptive hierarchical method allowing users to interact with geometrically complex 3D deformable objects based on an extended shape matching approach. Our method extends the existing multiresolution shape matching methods with improved energy convergence rate. This is achieved by using adaptive integration strategies to avoid insignificant shape matching iterations during the simulation. As demonstrated in our experimental results, the proposed method provides an efficient yet stable deformable simulation of complex models in real-time. | en_US |
dc.publisher | The Eurographics Association | en_US |
dc.subject | I.3.7 [Computer Graphics] | en_US |
dc.subject | Animation | en_US |
dc.title | Adaptive Hierarchical Shape Matching | en_US |
dc.description.seriesinformation | Pacific Graphics Short Papers | en_US |
dc.description.sectionheaders | Short Papers | en_US |
dc.identifier.doi | 10.2312/pg.20151278 | en_US |
dc.identifier.pages | 37-40 | en_US |