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dc.contributor.authorTian, Yuanen_US
dc.contributor.authorYang, Yinen_US
dc.contributor.authorGuo, Xiaohuen_US
dc.contributor.authorPrabhakaran, Balakrishnanen_US
dc.contributor.editorStam, Jos and Mitra, Niloy J. and Xu, Kunen_US
dc.date.accessioned2015-10-07T05:13:11Z
dc.date.available2015-10-07T05:13:11Z
dc.date.issued2015en_US
dc.identifier.isbn978-3-905674-96-5en_US
dc.identifier.urihttp://dx.doi.org/10.2312/pg.20151278en_US
dc.description.abstractIn this paper, we present an adaptive hierarchical method allowing users to interact with geometrically complex 3D deformable objects based on an extended shape matching approach. Our method extends the existing multiresolution shape matching methods with improved energy convergence rate. This is achieved by using adaptive integration strategies to avoid insignificant shape matching iterations during the simulation. As demonstrated in our experimental results, the proposed method provides an efficient yet stable deformable simulation of complex models in real-time.en_US
dc.publisherThe Eurographics Associationen_US
dc.subjectI.3.7 [Computer Graphics]en_US
dc.subjectAnimationen_US
dc.titleAdaptive Hierarchical Shape Matchingen_US
dc.description.seriesinformationPacific Graphics Short Papersen_US
dc.description.sectionheadersShort Papersen_US
dc.identifier.doi10.2312/pg.20151278en_US
dc.identifier.pages37-40en_US


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