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dc.contributor.authorStaneker, Dirken_US
dc.contributor.editorDirk Reinersen_US
dc.date.accessioned2016-02-17T14:16:08Z
dc.date.available2016-02-17T14:16:08Z
dc.date.issued2003en_US
dc.identifier.isbn3-905673-53-3en_US
dc.identifier.urihttp://dx.doi.org/10.2312/osg.20031422en_US
dc.description.abstractImage-space occlusion culling is an useful approach to reduce the rendering load of large polygonal models in scienti c computing, mechanical engineering, or virtual medicine. Like most large model techniques, occlusion culling trades overhead costs with the rendering costs of the possibly occluded geometry. In this paper we present an occlusion culling toolkit for OpenSG. The toolkit includes three different image space techniques utilizing graphics hardware. These techniques are supported by other software techniques to optimize the occlusion culling queries. All techniques are conservative and usable with dynamic scenes, because no precomputing is necessary.en_US
dc.publisherThe Eurographics Associationen_US
dc.subjectI.3.3 [Picture/Image Generation]en_US
dc.subjectViewing Algorithmsen_US
dc.subjectOcclusion Cullingen_US
dc.subjectI.3.4 [Graphics Utilities]en_US
dc.subjectApplication Packagesen_US
dc.subjectGraphics Packagesen_US
dc.subjectI.3.7 [Threeen_US
dc.subjectDimensional Graphics and Realism]en_US
dc.subjectHidden Line/Surface Removalen_US
dc.titleAn Occlusion Culling Toolkit for OpenSG PLUSen_US
dc.description.seriesinformationOpen SG 2003en_US
dc.description.sectionheadersInteraction and Cullingen_US
dc.identifier.doi10.2312/osg.20031422en_US


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