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dc.contributor.authorGuertin, Jean-Philippeen_US
dc.contributor.authorMcGuire, Morganen_US
dc.contributor.authorNowrouzezahrai, Dereken_US
dc.contributor.editorIngo Wald and Jonathan Ragan-Kelleyen_US
dc.date.accessioned2015-07-06T15:26:33Z
dc.date.available2015-07-06T15:26:33Z
dc.date.issued2014en_US
dc.identifier.isbn978-3-905674-60-6en_US
dc.identifier.issn2079-8679en_US
dc.identifier.urihttp://dx.doi.org/10.2312/hpg.20141093en_US
dc.identifier.urihttps://diglib.eg.org:443/handle/10.2312/hpg.20141093
dc.description.abstractHigh-quality motion blur is an increasingly important effect in interactive graphics however, even in the context of offline rendering, it is often approximated as a post process. Recent motion blur post-processes (e.g., [MHBO12, Sou13]) generate plausible results with interactive performance, however distracting artifacts still remain in the presence of e.g. overlapping motion or large- and fine-scale motion features.We address these artifacts with a more robust sampling and filtering scheme with only a small additional runtime cost. We render plausible, temporallycoherent motion blur on several complex animation sequences, all in under 2ms at a resolution 1280 x 720. Moreover, our filter is designed to integrate seamlessly with post-process anti-aliasing and depth of field.en_US
dc.publisherThe Eurographics Associationen_US
dc.titleA Fast and Stable Feature-Aware Motion Blur Filteren_US
dc.description.seriesinformationEurographics/ ACM SIGGRAPH Symposium on High Performance Graphicsen_US


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