dc.contributor.author | Kerzner, Ethan | en_US |
dc.contributor.author | Salvi, Marco | en_US |
dc.contributor.editor | Ingo Wald and Jonathan Ragan-Kelley | en_US |
dc.date.accessioned | 2015-07-06T15:26:28Z | |
dc.date.available | 2015-07-06T15:26:28Z | |
dc.date.issued | 2014 | en_US |
dc.identifier.isbn | 978-3-905674-60-6 | en_US |
dc.identifier.issn | 2079-8679 | en_US |
dc.identifier.uri | http://dx.doi.org/10.2312/hpg.20141088 | en_US |
dc.identifier.uri | https://diglib.eg.org:443/handle/10.2312/hpg.20141088 | |
dc.description.abstract | We present a novel lossy compression algorithm for G-buffers that enables deferred shading applications with high visibility sampling rates. Our streaming compression method operates in a single geometry rendering pass with a fixed, but scalable, amount of per pixel memory. We demonstrate reduced memory requirements and improved performance, with minimal impact on image quality. | en_US |
dc.publisher | The Eurographics Association | en_US |
dc.title | Streaming G-Buffer Compression for Multi-Sample Anti-Aliasing | en_US |
dc.description.seriesinformation | Eurographics/ ACM SIGGRAPH Symposium on High Performance Graphics | en_US |