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dc.contributor.authorPutnam, Lanceen_US
dc.contributor.authorTodd, Stephenen_US
dc.contributor.authorLatham, Williamen_US
dc.contributor.authorWilliams, Duncanen_US
dc.contributor.editorBerio, Daniel and Cruz, Pedro and Echevarria, Joseen_US
dc.date.accessioned2019-05-20T09:53:17Z
dc.date.available2019-05-20T09:53:17Z
dc.date.issued2019
dc.identifier.isbn978-3-03868-084-0
dc.identifier.urihttps://doi.org/10.2312/exp.20191087
dc.identifier.urihttps://diglib.eg.org:443/handle/10.2312/exp20191087
dc.description.abstractWe present our virtual reality artwork Mutator VR: Vortex that immerses the viewer in procedurally-generated alien environments inhabited by interactive ''mutoid'' agents. The artwork was adapted into two science pedagogy experiences. Techniques and considerations regarding the dynamical, spatial, and graphical composition of the experiences are provided.en_US
dc.publisherThe Eurographics Associationen_US
dc.subjectComputing methodologies
dc.subjectProcedural animation
dc.subjectVirtual reality
dc.subjectParametric curve and surface models
dc.subjectApplied computing
dc.subjectInteractive learning environments
dc.subjectMedia arts
dc.titleMutator VR: Vortex Artwork and Science Pedagogy Adaptationsen_US
dc.description.seriesinformationACM/EG Expressive Symposium - Posters, Demos, and Artworks
dc.description.sectionheadersArt in Motion
dc.identifier.doi10.2312/exp.20191087
dc.identifier.pages5-6


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