dc.contributor.author | Philbrick, Greg | en_US |
dc.contributor.author | Kaplan, Craig S. | en_US |
dc.contributor.editor | Kaplan, Craig S. and Forbes, Angus and DiVerdi, Stephen | en_US |
dc.date.accessioned | 2019-05-20T09:50:06Z | |
dc.date.available | 2019-05-20T09:50:06Z | |
dc.date.issued | 2019 | |
dc.identifier.isbn | 978-3-03868-078-9 | |
dc.identifier.uri | https://doi.org/10.2312/exp.20191082 | |
dc.identifier.uri | https://diglib.eg.org:443/handle/10.2312/exp20191082 | |
dc.description.abstract | We define hatching-a drawing technique-as rigorously as possible. A pure mathematical formulation or even a binary this-or-that definition is unreachable, but useful insights come from driving as close as we can. First we explain hatching's purposes. Then we define hatching as the use of patches: groups of roughly parallel curves that form flexible, simple patterns. After elaborating on this definition's parts, we briefly treat considerations for research in expressive rendering. | en_US |
dc.publisher | The Eurographics Association | en_US |
dc.subject | Computing methodologies | |
dc.subject | Non | |
dc.subject | photorealistic rendering | |
dc.subject | Image processing | |
dc.subject | Texturing | |
dc.title | Defining Hatching in Art | en_US |
dc.description.seriesinformation | ACM/EG Expressive Symposium | |
dc.description.sectionheaders | Procedural Styles | |
dc.identifier.doi | 10.2312/exp.20191082 | |
dc.identifier.pages | 111-121 | |