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dc.contributor.authorMontesdeoca, Santiago E.en_US
dc.contributor.authorSeah, Hock-Soonen_US
dc.contributor.authorRall, Hans-Martinen_US
dc.contributor.editorPierre Bénard and Holger Winnemölleren_US
dc.date.accessioned2016-05-04T16:05:48Z
dc.date.available2016-05-04T16:05:48Z
dc.date.issued2016en_US
dc.identifier.isbn978-3-03868-002-4en_US
dc.identifier.issn-en_US
dc.identifier.urihttp://dx.doi.org/10.2312/exp.20161063en_US
dc.description.abstractThis paper presents a system to render 3D animated geometry as watercolor painted animation with art-directed control. Our approach focuses on letting the end user paint the influence of the modeled watercolor effects in the 3D scene to simulate the characteristic appearance of traditional watercolor. For this purpose, it performs an object-space simulation and makes use of the user-painted influences to control and enhance image-space watercolor effects. In contrast to previous approaches, we introduce specialized watercolor shaders that are adjusted and deformed according to the desired painted effects. We further present novel algorithms that simulate hand tremors, pigment turbulence, color bleeding, edge darkening, paper distortion and granulation. All of these represent essential characteristic effects of traditional watercolor. The system performs in real-time, scales well with scene complexity and is fully implemented in Autodesk Maya.en_US
dc.publisherThe Eurographics Associationen_US
dc.subjectI.3.3 [Computer Graphics]en_US
dc.subjectPicture/Image Generationen_US
dc.subjectBitmap and framebuffer operationsen_US
dc.subjectI.3.4 [Computer Graphics]en_US
dc.subjectGraphics Utilitiesen_US
dc.subjectPaint systemsen_US
dc.subjectI.3.7 [Computer Graphics]en_US
dc.subjectThreeen_US
dc.subjectDimensional Graphics and Realismen_US
dc.subjectColoren_US
dc.subjectshadingen_US
dc.subjectshadowingen_US
dc.subjectand textureen_US
dc.subjectI.3.m [Computer Graphics]en_US
dc.subjectMiscellaneousen_US
dc.subjectNonen_US
dc.subjectphotorealistic Renderingen_US
dc.subjectI.4.3 [Computer Graphics]en_US
dc.subjectEnhancementen_US
dc.subjectFilteringen_US
dc.titleArt-directed Watercolor Rendered Animationen_US
dc.description.seriesinformationNon-Photorealistic Animation and Renderingen_US
dc.description.sectionheadersStylizationen_US
dc.identifier.doi10.2312/exp.20161063en_US
dc.identifier.pages51-58en_US


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    ISBN 978-3-03868-002-4

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