Image Warping for a Painterly Effect
Abstract
We propose a two-stage approach to painterly rendering of photographs, where the image plane is first warped to produce a distorted or caricatured effect and then the resulting image is rendered with a painterly effect. We use SLIC superpixels to obtain an oversegmentation, and assign spring parameters uniformly to all pixels within a region; then, the mass-spring simulation distorts the plane in a random but content-sensitive way. With aggressive warping, the subsequent painterly rendering can be done lightly and need not remove much detail. The resulting renderings convey a sense of being painted and leave a sense of being handmade and not overly beholden to the photographic scene.
BibTeX
@inproceedings {10.2312:exp.20151186,
booktitle = {Computational Aesthetics},
editor = {Paul L. Rosin},
title = {{Image Warping for a Painterly Effect}},
author = {Li, Jiayu and Mould, David},
year = {2015},
publisher = {The Eurographics Association},
DOI = {10.2312/exp.20151186}
}
booktitle = {Computational Aesthetics},
editor = {Paul L. Rosin},
title = {{Image Warping for a Painterly Effect}},
author = {Li, Jiayu and Mould, David},
year = {2015},
publisher = {The Eurographics Association},
DOI = {10.2312/exp.20151186}
}