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dc.contributor.authorSchlieder, Antoniaen_US
dc.contributor.authorWimmer, Philippen_US
dc.contributor.authorSadlo, Filipen_US
dc.contributor.editorAgus, Marcoen_US
dc.contributor.editorAigner, Wolfgangen_US
dc.contributor.editorHoellt, Thomasen_US
dc.date.accessioned2022-06-02T15:50:42Z
dc.date.available2022-06-02T15:50:42Z
dc.date.issued2022
dc.identifier.isbn978-3-03868-184-7
dc.identifier.urihttps://doi.org/10.2312/evs.20221087
dc.identifier.urihttps://diglib.eg.org:443/handle/10.2312/evs20221087
dc.description.abstractWhile face-based glyphs have known advantages for certain visualization tasks, they suffer from mixing two rather different visual properties of faces: individual traits and emotion expressions. This paper proposes a set of actions on stylized face glyphs that are compatible with psychological evidence embodied in the facial action coding system [EFH02]. It shows how this set can be employed for distinguishing emotion expressions from other facial expressions, and derives an emotion-based glyph space to exploit the pre-attentive processing of emotion expressions. Finally, we report the results of an empirical user study comparing Chernoff-like glyphs with our emotion glyphs in a typical visualization task.en_US
dc.publisherThe Eurographics Associationen_US
dc.rightsAttribution 4.0 International License
dc.rights.urihttps://creativecommons.org/licenses/by/4.0/
dc.subjectCCS Concepts: Human-centered computing --> Information visualization; Empirical studies in visualization
dc.subjectHuman centered computing
dc.subjectInformation visualization
dc.subjectEmpirical studies in visualization
dc.titleFace-Based Glyphs Revisiteden_US
dc.description.seriesinformationEuroVis 2022 - Short Papers
dc.description.sectionheadersEvaluation and Representation
dc.identifier.doi10.2312/evs.20221087
dc.identifier.pages19-23
dc.identifier.pages5 pages


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Attribution 4.0 International License
Except where otherwise noted, this item's license is described as Attribution 4.0 International License