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dc.contributor.authorAbuthawabeh, Alaen_US
dc.contributor.authorAupetit, Michaelen_US
dc.contributor.editorAgus, Marco and Garth, Christoph and Kerren, Andreasen_US
dc.date.accessioned2021-06-12T11:03:39Z
dc.date.available2021-06-12T11:03:39Z
dc.date.issued2021
dc.identifier.isbn978-3-03868-143-4
dc.identifier.urihttps://doi.org/10.2312/evs.20211062
dc.identifier.urihttps://diglib.eg.org:443/handle/10.2312/evs20211062
dc.description.abstractInteractive spatial arrangement and grouping (A&G) of images is a critical step of the sense-making process. We argue that to support A&G tasks, a visual encoding idiom should avoid clutter, show groups explicitly, and maximize the use of space while allowing free positioning. None of the existing interactive idioms supporting A&G tasks optimizes all these criteria at once. We propose and implement an interactive Voronoi treemap for A&G that fulfills all these requirements. The cells representing groups or objects can be dragged or clicked to arrange objects and groups and to create, merge, split, expand, or collapse groups. We present a usage scenario for an art quiz game and a comparative analysis of our approach to the recent Piling.js library for a categorization task of HiC data images. We discuss limitations and future work.en_US
dc.publisherThe Eurographics Associationen_US
dc.subjectHuman
dc.subjectcentered computing
dc.subjectTreemaps
dc.subjectVisualization design and evaluation methods
dc.titleToward an Interactive Voronoi Treemap for Manual Arrangement and Groupingen_US
dc.description.seriesinformationEuroVis 2021 - Short Papers
dc.description.sectionheadersInformation Visualization
dc.identifier.doi10.2312/evs.20211062
dc.identifier.pages97-101


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