dc.contributor.author | Heidrich, David | en_US |
dc.contributor.author | Meinecke, Annika | en_US |
dc.contributor.author | Schreiber, Andreas | en_US |
dc.contributor.editor | Byška, Jan and Jänicke, Stefan and Schmidt, Johanna | en_US |
dc.date.accessioned | 2021-06-12T11:15:23Z | |
dc.date.available | 2021-06-12T11:15:23Z | |
dc.date.issued | 2021 | |
dc.identifier.isbn | 978-3-03868-144-1 | |
dc.identifier.uri | https://doi.org/10.2312/evp.20211068 | |
dc.identifier.uri | https://diglib.eg.org:443/handle/10.2312/evp20211068 | |
dc.description.abstract | Graph visualization benefit from virtual reality (VR) technology and a collaborative environment. However, implementing collaborative graph visualizations can be very resource consuming and existing prototypes cannot be reused easily. We present a work-in-progress collaborative experimental environment for graph visualization research in VR, which is highly modular, contains all fundamental functionality of a collaborative graph visualization, and provides common interaction techniques. Our environment enables researchers to create and evaluate modules in the same environment for a wide range of experiments. | en_US |
dc.publisher | The Eurographics Association | en_US |
dc.subject | Human centered computing | |
dc.subject | Virtual reality | |
dc.subject | Graph drawings | |
dc.subject | Interaction techniques | |
dc.subject | Collaborative and social computing systems and tools | |
dc.subject | Software and its engineering | |
dc.subject | Collaboration in software development | |
dc.title | Towards a Collaborative Experimental Environment for Graph Visualization Research in Virtual Reality | en_US |
dc.description.seriesinformation | EuroVis 2021 - Posters | |
dc.description.sectionheaders | Posters | |
dc.identifier.doi | 10.2312/evp.20211068 | |
dc.identifier.pages | 9-11 | |