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dc.contributor.authorDutra, Joatan Preisen_US
dc.contributor.authorEbel, Ivana Raquelen_US
dc.contributor.editorJerome Perret and Valter Basso and Francesco Ferrise and Kaj Helin and Vincent Lepetit and James Ritchie and Christoph Runde and Mascha van der Voort and Gabriel Zachmannen_US
dc.date.accessioned2014-12-17T13:09:03Z
dc.date.available2014-12-17T13:09:03Z
dc.date.issued2014en_US
dc.identifier.isbn978-3-905674-76-7en_US
dc.identifier.urihttp://dx.doi.org/10.2312/eurovr.20141349en_US
dc.description.abstractCultural heritage contents are commonly offered by touristic mobile applications, but it is possible to explore deeper the subject and add AR elements to create an immersive approach. The adaptation of an art-oriented tool reveals some of the possibilities to display cultural heritage content in real case scenario without any large technical experience. It also presents the difficulties on dealing with historical content in a context-aware experience. The developed solutions from the cultural hARitage project, in two practical situations in distinct scenarios (Belgium and Greece) presents something more pragmatic, where it is empirically possible to validate some of the developed propositions and the opportunity to analyze the combination of AR and Cultural Heritage content.en_US
dc.publisherThe Eurographics Associationen_US
dc.subjectCategories and Subject Descriptorsen_US
dc.subjectH.5.1 [Multimedia Information Systems]en_US
dc.subjectArtificialen_US
dc.subjectaugmenteden_US
dc.subjectand virtual realitiesen_US
dc.subjectH.5.2 [User Interfaces]en_US
dc.subjectGraphical user interfaces (GUI)en_US
dc.subjectInteraction styles.en_US
dc.titleCultural hARitage: Augmented Reality applied on Cultural Heritageen_US
dc.description.seriesinformationEuroVR 2014 - Conference and Exhibition of the European Association of Virtual and Augmented Realityen_US


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