dc.contributor.author | D'Cruz, Mirabelle | en_US |
dc.contributor.author | Patel, Harshada | en_US |
dc.contributor.author | Lewis, Laura | en_US |
dc.contributor.author | Cobb, Sue | en_US |
dc.contributor.editor | Jerome Perret and Valter Basso and Francesco Ferrise and Kaj Helin and Vincent Lepetit and James Ritchie and Christoph Runde and Mascha van der Voort and Gabriel Zachmann | en_US |
dc.date.accessioned | 2014-12-17T13:09:02Z | |
dc.date.available | 2014-12-17T13:09:02Z | |
dc.date.issued | 2014 | en_US |
dc.identifier.isbn | 978-3-905674-76-7 | en_US |
dc.identifier.uri | http://dx.doi.org/10.2312/eurovr.20141345 | en_US |
dc.description.abstract | The European funded project VR-HYPERSPACE (FP7-AAT-2011-1-285681 www.vr-hyperspace.eu) has made great steps towards investigating innovative ways of using virtual reality (VR) and mixed reality (MR) in-flight, specifically to enhance passenger comfort in future air cabins. VR/MR were used to create virtual environments presenting ''positive illusions'' to a passenger either through head-mounted displays (HMDs) or large-scale displays. These illusions, based on research in virtual embodiment and space perception, were developed to investigate whether altering a person's virtual body, and placing a virtual body or your physical body in alternative environments, can change a person's perception of their comfort. This paper presents a brief summary of feedback from a group of VR-enthusiasts on the first demonstrations of these comfort illusions to the wider public. | en_US |
dc.publisher | The Eurographics Association | en_US |
dc.subject | Categories and Subject Descriptors | en_US |
dc.subject | virtual reality | en_US |
dc.subject | virtual environments | en_US |
dc.subject | aviation | en_US |
dc.subject | comfort | en_US |
dc.title | Feedback on In-flight Applications of Virtual Reality to Enhance Comfort in Future Aircraft | en_US |
dc.description.seriesinformation | EuroVR 2014 - Conference and Exhibition of the European Association of Virtual and Augmented Reality | en_US |