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dc.contributor.authorVerhille, Victoren_US
dc.contributor.authorBayart, Benjaminen_US
dc.contributor.authorPiuzzi, Marcen_US
dc.contributor.authorVartanian, Alexisen_US
dc.contributor.editorJerome Perret and Valter Basso and Francesco Ferrise and Kaj Helin and Vincent Lepetit and James Ritchie and Christoph Runde and Mascha van der Voort and Gabriel Zachmannen_US
dc.date.accessioned2014-12-17T13:08:58Z
dc.date.available2014-12-17T13:08:58Z
dc.date.issued2014en_US
dc.identifier.isbn978-3-905674-76-7en_US
dc.identifier.urihttp://dx.doi.org/10.2312/eurovr.20141333en_US
dc.description.abstractAs advanced interaction scenarios in Virtual Reality become more common in the industry, there is a need of new rendering and interaction systems. Combining both the TechViz XL driver and the TechViz TVZLib provides a new approach to answer that need. Using existing 3D applications made of known 3D engine, and where interactions are based on the keyboard and mouse inputs, we added the TechViz driver and library to turn the desktop designed applications to VR experiences. The benefit of this combination is the limited requirement needed for code modification to export the desktop application to a VR experience.en_US
dc.publisherThe Eurographics Associationen_US
dc.titleHow to Easily Develop a VR Experience from a 3D Desktop Application Thanks to the TechViz TVZLib APIen_US
dc.description.seriesinformationEuroVR 2014 - Conference and Exhibition of the European Association of Virtual and Augmented Realityen_US


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