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dc.contributor.authorSchertler, Nicoen_US
dc.contributor.authorSalm, Mirkoen_US
dc.contributor.authorStaib, Joachimen_US
dc.contributor.authorGumhold, Stefanen_US
dc.contributor.editorKarsten Rink and Ariane Middel and Dirk Zeckzeren_US
dc.date.accessioned2016-06-09T09:31:33Z
dc.date.available2016-06-09T09:31:33Z
dc.date.issued2016en_US
dc.identifier.isbn978-3-03868-018-5en_US
dc.identifier.issn-en_US
dc.identifier.urihttp://dx.doi.org/10.2312/envirvis.20161106en_US
dc.identifier.urihttps://diglib.eg.org:443/handle/10
dc.description.abstract3D scans of caves are acquired for virtual exploration, quantitative analysis, and communication purposes. Especially when presented to a non-professional audience, near realistic visualization is important because it improves acceptance and familiarity. A major part of realistic visualizations is the reasonable simulation of light transport, including global effects such as diffuse inter-reflections. In this paper, we present a direct visualization method for cave data that are represented as unstructured point clouds. Global light transport is approximated with a volumetric scene representation. Using hierarchical data structures, our system achieves interactive frame rates.en_US
dc.publisherThe Eurographics Associationen_US
dc.subjectI.3.3 [Computer Graphics]en_US
dc.subjectPicture/Image Generationen_US
dc.subjectDisplay Algorithmsen_US
dc.titleVisualization of Scanned Cave Data with Global Illuminationen_US
dc.description.seriesinformationWorkshop on Visualisation in Environmental Sciences (EnvirVis)en_US
dc.description.sectionheadersSession 3en_US
dc.identifier.doi10.2312/envirvis.20161106en_US
dc.identifier.pages41-45en_US


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