dc.contributor.author | Aoyama, S. | en_US |
dc.contributor.author | Terata, Y. | en_US |
dc.contributor.author | Saruta, K. | en_US |
dc.contributor.author | Chen, G. | en_US |
dc.contributor.editor | Tom Coffin and Gabriel Zachmann and Akihiko Shirai and Regis Kopper and Pedro Morillo | en_US |
dc.date.accessioned | 2016-12-07T07:45:06Z | |
dc.date.available | 2016-12-07T07:45:06Z | |
dc.date.issued | 2016 | |
dc.identifier.isbn | 978-3-03868-027-7 | |
dc.identifier.uri | http://dx.doi.org/10.2312/egve.20161455 | |
dc.identifier.uri | https://diglib.eg.org:443/handle/10.2312/egve20161455 | |
dc.description.abstract | In Japan, fatal traffic accidents have accounted for the majority of overall traffic fatalities by the elderly pedestrian. One of the major reasons why elderly pedestrians are involved in traffic accidents is that they misread the velocity of the approaching car because aging leads to decline in sensory function. We developed an inspection system that can quantify the ability of persons to discriminate the velocity of an approaching car using virtual reality(VR) for the purpose of educating the traffic system. In this Simulator, it presents a video in which two types velocity of car moves toward the subject. The subjects answer a faster car in the two types velocity car. In this inspection, this simulator get again recognize the decline of their own sensory function. | en_US |
dc.publisher | The Eurographics Association | en_US |
dc.subject | K.3.1 [Computer Graphics] | |
dc.subject | Computer Uses in Education | |
dc.subject | Collaborative learning | |
dc.title | Proposed VR Simulator with Ability to Discriminate Velocity of Approaching Car | en_US |
dc.description.seriesinformation | ICAT-EGVE 2016 - Posters and Demos | |
dc.description.sectionheaders | Demos | |
dc.identifier.doi | 10.2312/egve.20161455 | |
dc.identifier.pages | 23-24 | |