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dc.contributor.authorAoyama, S.en_US
dc.contributor.authorTerata, Y.en_US
dc.contributor.authorSaruta, K.en_US
dc.contributor.authorChen, G.en_US
dc.contributor.editorTom Coffin and Gabriel Zachmann and Akihiko Shirai and Regis Kopper and Pedro Morilloen_US
dc.date.accessioned2016-12-07T07:45:05Z
dc.date.available2016-12-07T07:45:05Z
dc.date.issued2016
dc.identifier.isbn978-3-03868-027-7
dc.identifier.urihttp://dx.doi.org/10.2312/egve.20161452
dc.identifier.urihttps://diglib.eg.org:443/handle/10.2312/egve20161452
dc.description.abstractIn Japan, fatal traffic accidents have accounted for the majority of overall traffic fatalities by the pedestrians,In addition, About 73% is pedestrian fatalities by while pedestrians are crossing road.Therefore, Many of pedestrian traffic fatalities have occurred in the crosswalk crossing. One of the major reasons why pedestrians are involved in traffic accidents is that they does not confirm safety. So, we developed an crosswalk simulator for education that pedestrians are crossed a road using the Augmented Reality (AR). Because the simulator can present a virtual vehicle to the real road, it is possible to produce a pseudo traffic-environment, This simulator can experience a safe road crossing at low cost. The subject can learn the dangerous crossing by the experience.en_US
dc.publisherThe Eurographics Associationen_US
dc.subjectK.3.1 [Computers and Education]
dc.subjectComputer Uses in Education
dc.subjectCollaborative learning
dc.titleThe Simulated Experience Road Crossing Using ARen_US
dc.description.seriesinformationICAT-EGVE 2016 - Posters and Demos
dc.description.sectionheadersDemos
dc.identifier.doi10.2312/egve.20161452
dc.identifier.pages17-18


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