Show simple item record

dc.contributor.authorVazquez, Ikeren_US
dc.contributor.authorCutchin, Steveen_US
dc.contributor.editorDirk Reiners and Daisuke Iwai and Frank Steinickeen_US
dc.date.accessioned2016-12-07T07:38:23Z
dc.date.available2016-12-07T07:38:23Z
dc.date.issued2016
dc.identifier.isbn978-3-03868-012-3
dc.identifier.issn1727-530X
dc.identifier.urihttp://dx.doi.org/10.2312/egve.20161438
dc.identifier.urihttps://diglib.eg.org:443/handle/10.2312/egve20161438
dc.description.abstractVirtual Reality devices are available with different resolutions and fields of view. Users can simultaneously interact within environments on head mounted displays, cell phones, tablets, and PowerWalls. Sharing scenes across devices requires solutions that smoothly synchronize shared navigation, minimize jitter and avoid visual confusion. In this paper we present a system that allows a single user to remotely guide many remote users within a virtual reality environment. A variety of mixed device environments are supported to let different users connect to the system. Techniques are implemented to minimize jitter and synchronize views, and deal with different fields of view.en_US
dc.publisherThe Eurographics Associationen_US
dc.subjectI.2.10 [Computer Graphics]
dc.subjectVision and Scene Understanding
dc.subjectMotion
dc.subjectI.3.2 [Computer Graphics]
dc.subjectGraphics systems
dc.subjectRemote systems
dc.titleSynchronized Scene Views in Mixed Virtual Reality for Guided Viewingen_US
dc.description.seriesinformationICAT-EGVE 2016 - International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments
dc.description.sectionheadersWhen Virtual Is Not Enough
dc.identifier.doi10.2312/egve.20161438
dc.identifier.pages77-84


Files in this item

Thumbnail

This item appears in the following Collection(s)

Show simple item record