dc.contributor.author | van Walsum, Theo | en_US |
dc.contributor.author | van Nieuwenhuizen, Peter R. | en_US |
dc.contributor.author | Jansen, Frederik W. | en_US |
dc.date.accessioned | 2015-10-05T07:56:47Z | |
dc.date.available | 2015-10-05T07:56:47Z | |
dc.date.issued | 1991 | en_US |
dc.identifier.issn | 1017-4656 | en_US |
dc.identifier.uri | http://dx.doi.org/10.2312/egtp.19911011 | en_US |
dc.description.abstract | Adaptive stochastic ray tracing is a rendering technique that generates high-quality anti-aliased images by sampling the image in a non-regular pattern that is adaptively refined. Image refinement can be guided by image space or object space criteria. For display of textures, additional criteria that operate in texture space can be added to further improve image quality. In this paper three texture space refinement criteria are introduced. The methods minimize the chance of sampling errors at the cost of only a small amount of preprocessing and are comparable in efficiency with existing texture prefiltering methods. | en_US |
dc.publisher | Eurographics Association | en_US |
dc.title | Refinement criteria for adaptive stochastic ray tracing of textures | en_US |
dc.description.seriesinformation | EG 1991-Technical Papers | en_US |
dc.identifier.doi | 10.2312/egtp.19911011 | en_US |