Simplification, LOD and MultiresolutionPrinciples and Applications
Abstract
These tutorial notes provide an introduction, review, and discussion of the state-of-the-art on simplification methods, Level Of Detail, and multiresolution models for surface meshes, and of their applications. The problem of approximating a surface with a triangular mesh is formally introduced, and major simplification techniques are classified, reviewed, and compared. A general framework is introduced next, which encompasses all multiresolution surface models based on decomposition, and major multiresolution meshes are classified, reviewed, and compared in the context of such a framework. Applications of simplification methods, LOD, and multiresolution to computer graphics, virtual reality, geographical information systems, flight simulation, and volume visualization are also reviewed.
BibTeX
@inproceedings {10.2312:egt.19971011,
booktitle = {Eurographics 1997 - Tutorials},
editor = {},
title = {{Simplification, LOD and MultiresolutionPrinciples and Applications}},
author = {Puppo, Enrico and Scopigno, Roberto},
year = {1997},
publisher = {Eurographics Association},
ISSN = {1017-4656},
DOI = {10.2312/egt.19971011}
}
booktitle = {Eurographics 1997 - Tutorials},
editor = {},
title = {{Simplification, LOD and MultiresolutionPrinciples and Applications}},
author = {Puppo, Enrico and Scopigno, Roberto},
year = {1997},
publisher = {Eurographics Association},
ISSN = {1017-4656},
DOI = {10.2312/egt.19971011}
}