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dc.contributor.authorSbert, Mateuen_US
dc.contributor.authorFeixas, Miquelen_US
dc.contributor.authorRigau, Jaumeen_US
dc.contributor.authorViola, Ivanen_US
dc.contributor.authorChover, Miguelen_US
dc.contributor.editorKarol Myszkowski and Vlastimil Havranen_US
dc.date.accessioned2015-07-14T12:25:22Z
dc.date.available2015-07-14T12:25:22Z
dc.date.issued2007en_US
dc.identifier.urihttp://dx.doi.org/10.2312/egt.20071067en_US
dc.description.abstractWe present different applications of information theory to computer graphics, based on the use of the measures of entropy, mutual information, f-divergences and generalized entropies. The application areas are hierarchical radiosity, adaptive ray-tracing, selection of best viewpoints, object and scene exploration, mesh saliency, mesh simplification and scientific visualization. We also give some hints on information-theoretic applications to object recognition and image processing.en_US
dc.publisherThe Eurographics Associationen_US
dc.titleApplications of Information Theory to Computer Graphicsen_US
dc.description.seriesinformationEurographics 2007 - Tutorialsen_US
dc.description.sectionheadersImaging and Renderingen_US
dc.identifier.doi10.2312/egt.20071067en_US
dc.identifier.pages625-704en_US


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