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dc.contributor.authorMagnenat-Thalmann, Nadiaen_US
dc.contributor.authorVolino, Pascalen_US
dc.contributor.authorBonanni, Ugoen_US
dc.contributor.authorSummers, Ian R.en_US
dc.contributor.authorBrady, A. C.en_US
dc.contributor.authorQu, J.en_US
dc.contributor.authorAllerkamp, D.en_US
dc.contributor.authorFontana, M.en_US
dc.contributor.authorTarri, F.en_US
dc.contributor.authorSalsedo, F.en_US
dc.contributor.authorBergamasco, Massimoen_US
dc.contributor.editorKarol Myszkowski and Vlastimil Havranen_US
dc.date.accessioned2015-07-14T12:25:18Z
dc.date.available2015-07-14T12:25:18Z
dc.date.issued2007en_US
dc.identifier.urihttp://dx.doi.org/10.2312/egt.20071060en_US
dc.description.abstractThis tutorial addresses haptic simulation, perception and manipulation of complex deformable objects in virtual environments (VE). We first introduce HAPTEX, a research project dealing with haptic simulation and perception of textiles in VEs. Then, we present state-of-the-art techniques concerning haptic simulation and rendering, ranging from physically based modelling to control issues of tactile arrays and force-feedback devices. In the section on cloth simulation for haptic systems we describe techniques for simulating textiles adapted to the specific context of haptic applications. The section concerning tactile aspects of virtual objects shows how arrays of contactors on the skin can be used to provide appropriate spatiotemporal patterns of mechanical excitation to the underlying mechanoreceptors. Finally, the last section addresses the problem of developing suitable force feedback technologies for the realistic haptic rendering of the physical interaction with deformable objects, addressing the design of novel force feedback systems, innovative concepts for curvature simulation and control algorithms for accuracy improvement.en_US
dc.publisherThe Eurographics Associationen_US
dc.titleHaptic Simulation, Perception and Manipulation of Deformable Objectsen_US
dc.description.seriesinformationEurographics 2007 - Tutorialsen_US
dc.description.sectionheadersVirtual Humanoidsen_US
dc.identifier.doi10.2312/egt.20071060en_US
dc.identifier.pages1-22en_US


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