dc.contributor.author | Aylett, Ruth | en_US |
dc.contributor.author | Cavazza, Marc | en_US |
dc.date.accessioned | 2015-11-11T18:53:29Z | |
dc.date.available | 2015-11-11T18:53:29Z | |
dc.date.issued | 2001 | en_US |
dc.identifier.issn | 1017-4656 | en_US |
dc.identifier.uri | http://dx.doi.org/10.2312/egst.20011046 | en_US |
dc.description.abstract | The paper reviews the intersection of AI and VEs. It considers the use of AI as a component of a VE and Intelligent Virtual Agents as a major application area, covering movement, sensing, behaviour and control architectures. It surveys work on emotion and natural language interaction, and considers interactive narrative as a case-study. It concludes by assessing the strengths and weaknesses of the current state-of-the-art and what might take it forward. | en_US |
dc.publisher | Eurographics Association | en_US |
dc.title | Intelligent Virtual Environments - A State-of-the-art Report | en_US |
dc.description.seriesinformation | Eurographics 2001 - STARs | en_US |