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dc.contributor.authorJeschke, Stefanen_US
dc.contributor.authorWimmer, Michaelen_US
dc.contributor.authorPurgathofer, Werneren_US
dc.contributor.editorYiorgos Chrysanthou and Marcus Magnoren_US
dc.date.accessioned2015-07-19T16:46:41Z
dc.date.available2015-07-19T16:46:41Z
dc.date.issued2005en_US
dc.identifier.urihttp://dx.doi.org/10.2312/egst.20051042en_US
dc.description.abstractThis paper gives an overview of image-based representations commonly used for reducing the geometric complexity of a scene description in order to accelerate the rendering process. Several different types of representations and ways for using them have been presented, which are classified and discussed here. Furthermore, the overview includes techniques for accelerating the rendering of static scenes or scenes with animations and/or dynamic lighting effects. The advantages and drawbacks of the different approaches are illuminated, and unsolved problems and roads for further research are shown.en_US
dc.publisherThe Eurographics Associationen_US
dc.titleImage-based Representations for Accelerated Rendering of Complex Scenesen_US
dc.description.seriesinformationEurographics 2005 - State of the Art Reportsen_US
dc.description.sectionheadersen_US
dc.identifier.doi10.2312/egst.20051042en_US
dc.identifier.pages1-20en_US


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