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dc.contributor.authorJohn, Christophen_US
dc.contributor.authorRegenbrecht, Holgeren_US
dc.contributor.authorSchwanecke, Ulrichen_US
dc.contributor.editorH. P. A. Lensch and S. Seipelen_US
dc.date.accessioned2015-07-09T10:00:34Z
dc.date.available2015-07-09T10:00:34Z
dc.date.issued2010en_US
dc.identifier.urihttp://dx.doi.org/10.2312/egsh.20101042en_US
dc.description.abstractEnhancing desk-based computer environments with virtual reality technology requires natural interaction support, in particular hand tracking and visualization. In shared virtual environments hand tracking does not only support interaction with the virtual environment, but also provides a channel for non-verbal communication. This paper presents a tabletop user interface and its integration into a three-dimensional teleconferencing system. Dense volume reconstructions of hands based on a probabilistic Shape from Silhouette algorithm are applied for tracking and visualization. The interface integration employs the derived probabilistic hand reconstructions to interactively generate mesh models characterized as isosurfaces of probabilistic volume data. It will be shown, that meshes resulting from probabilistic volume reconstructions thereby exhibit superior detail in comparison to mesh models generated from non-probabilistic comparative approaches which represent the current state of the art.en_US
dc.publisherThe Eurographics Associationen_US
dc.titleVolumetric Hand Reconstructions for Non-verbal Communication in Shared Virtual Environmentsen_US
dc.description.seriesinformationEurographics 2010 - Short Papersen_US
dc.description.sectionheadersInteraction and Applicationsen_US
dc.identifier.doi10.2312/egsh.20101042en_US
dc.identifier.pages37-40en_US


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