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dc.contributor.authorKlimenko, Stanislaven_US
dc.contributor.authorFrolov, Pavelen_US
dc.contributor.authorNikitina, Lialiaen_US
dc.contributor.authorNikitin, Igoren_US
dc.date.accessioned2015-11-12T07:55:29Z
dc.date.available2015-11-12T07:55:29Z
dc.date.issued2003en_US
dc.identifier.issn1017-4656en_US
dc.identifier.urihttp://dx.doi.org/10.2312/egs.20031037en_US
dc.description.abstractWe describe a scheme for reduction of depolarization artefacts in passive stereo-projection systems. These problems appear due to non-perfectness of stereo-projection equipment: depolarization of the light due to reflection from the screen or due to the passage through the screen, non-ideality of polarizing filters, mixing of left- and right-eye images in a change of relative orientation of the filters, which together produce a strong crosstalk effect, resulting to difficulting stereo-perception. The artefacts are eliminated by software methods, using linear filtering of the image before its projection to the screen. We have implemented this algorithm in VE system Avango 1 by means of texture mappings. All necessary operations are performed by the graphics board, thus providing the real-time rendering rate. The described method considerably improves stability of stereo-perception, making high-quality performances of virtual environment possible on affordable equipment.en_US
dc.publisherEurographics Associationen_US
dc.titleCrosstalk reduction in passive stereo-projection systemsen_US
dc.description.seriesinformationEurographics 2003 - Short Presentationsen_US


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