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dc.contributor.authorAbad, Franciscoen_US
dc.contributor.authorCamahort, Emilioen_US
dc.contributor.authorVivó, Robertoen_US
dc.date.accessioned2015-11-12T07:16:53Z
dc.date.available2015-11-12T07:16:53Z
dc.date.issued2002en_US
dc.identifier.issn1017-4656en_US
dc.identifier.urihttp://dx.doi.org/10.2312/egs.20021046en_US
dc.description.abstractThis paper presents a method for integrating synthetic objects in real-world photographs. We take a set of photographs of a real scene and build a simple image-based model. We use high dynamic range images to build an accurate representation of the lighting in the scene. Then we insert a synthetic object into the model and compute its illumination and shading using the lighting information. Illumination changes produced by the synthetic object are also applied to the background plane in the real-world photograph. We show how easy it is to achieve photorealistic results without specialized hardware. Our approach takes advantage of techniques like automatic camera calibration, high-dynamic range image capture and image-based lighting. We show preliminary results obtained with our application. We also present two improvements that we are currently studying. They are aimed at improving the quality of the resulting images and decreasing the computational resources needed by the process.en_US
dc.publisherEurographics Associationen_US
dc.titleOn the Integration of Synthetic Objects with Real-World Scenesen_US
dc.description.seriesinformationEurographics 2002 - Short Presentationsen_US


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