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dc.contributor.authorMiyazaki, Ryoen_US
dc.contributor.authorDobashi, Yoshinorien_US
dc.contributor.authorNishita, Tomoyukien_US
dc.date.accessioned2015-11-12T07:16:52Z
dc.date.available2015-11-12T07:16:52Z
dc.date.issued2002en_US
dc.identifier.issn1017-4656en_US
dc.identifier.urihttp://dx.doi.org/10.2312/egs.20021035en_US
dc.description.abstractSimulation of natural phenomena is one of the important research fields in computer graphics. In particular, clouds play an important role in creating images of outdoor scenes. Fluid simulation is effective in creating realistic clouds because clouds are the visualization of atmospheric fluid. In this paper, we propose a simulation technique, based on a numerical solution of the partial differential equation of the atmospheric fluid model, for creating animated cumulus and cumulonimbus clouds with features formed by turbulent vortices.en_US
dc.publisherEurographics Associationen_US
dc.titleSimulation of Cumuliform Clouds Based on Computational Fluid Dynamicsen_US
dc.description.seriesinformationEurographics 2002 - Short Presentationsen_US


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