Texture Mapping on Doo-Sabin Subdivision Surfaces Using Multiple Images
Abstract
We propose a texture mapping method on subdivision surfaces using multiple images and have implemented it on Doo- Sabin scheme. At the beginning, one texture map is specified for each control mesh face respectively. In a subdivision process, a new face of control meshes may fall into a region of multiple texture maps. To correctly texture map on such faces, we need to further split the new faces into multiple parts so that each of them falls into a region of only one texture map. A splitting algorithm is devised. The novelty of our work is on a generalization of the method of DeRose et al. for the treatment of the use of multiple images.
BibTeX
@inproceedings {10.2312:egs.20021009,
booktitle = {Eurographics 2002 - Short Presentations},
editor = {},
title = {{Texture Mapping on Doo-Sabin Subdivision Surfaces Using Multiple Images}},
author = {Huang, Zhiyong and Neo, Chee Seng},
year = {2002},
publisher = {Eurographics Association},
ISSN = {1017-4656},
DOI = {10.2312/egs.20021009}
}
booktitle = {Eurographics 2002 - Short Presentations},
editor = {},
title = {{Texture Mapping on Doo-Sabin Subdivision Surfaces Using Multiple Images}},
author = {Huang, Zhiyong and Neo, Chee Seng},
year = {2002},
publisher = {Eurographics Association},
ISSN = {1017-4656},
DOI = {10.2312/egs.20021009}
}