Reverse Diffusion for Smooth Buildup of Progressivly Transmitted Geometry
dc.contributor.author | Buelow, Thomas | en_US |
dc.date.accessioned | 2015-11-12T07:16:47Z | |
dc.date.available | 2015-11-12T07:16:47Z | |
dc.date.issued | 2002 | en_US |
dc.identifier.issn | 1017-4656 | en_US |
dc.identifier.uri | http://dx.doi.org/10.2312/egs.20021001 | en_US |
dc.description.abstract | In this paper we consider 3D object surfaces which can be represented as scalar functions defined on the sphere. These objects can be modeled as series of spherical harmonic functions. A simple progressive transmission scheme could be implemented which transmits the expansion coefficients one by one and thus implements a coarse to fine reconstruction. The buildup of the object according to this scheme is not completely smooth: Wavy patterns appear which disappear in subsequent stages and are replaced by finer spurious patterns and so on. We propose a remedy for this behavior which is based on the simulation of a reversed diffusion process on the sphere. | en_US |
dc.publisher | Eurographics Association | en_US |
dc.title | Reverse Diffusion for Smooth Buildup of Progressivly Transmitted Geometry | en_US |
dc.description.seriesinformation | Eurographics 2002 - Short Presentations | en_US |
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Eurographics 2002 - Short Presentations