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dc.contributor.authorFigueroa, Pabloen_US
dc.contributor.authorGreen, Marken_US
dc.contributor.authorHoover, H. Jamesen_US
dc.date.accessioned2015-11-11T18:52:52Z
dc.date.available2015-11-11T18:52:52Z
dc.date.issued2001en_US
dc.identifier.issn1017-4656en_US
dc.identifier.urihttp://dx.doi.org/10.2312/egs.20011042en_US
dc.description.abstractWe present 3dml, a markup language for 3D interaction techniques and virtual environment applications that involve non-traditional devices. 3dml has two main purposes: readability and rapid development. Designers can read 3dml-based representations of 3D interaction techniques, compare them, and understand them. 3dml can also be used as a front end for any VR toolkit, so designerswithout programming skills can create VR applications as 3dml documents that plug together interaction techniques, VR objects, and devices. This paper focuses on the language features and presentation scheme designed in our website (http://www.cs.ualberta.ca/~pfiguero/3dml).en_US
dc.publisherEurographics Associationen_US
dc.title3dml: A Language for 3D Interaction Techniquesen_US
dc.description.seriesinformationEurographics 2001 - Short Presentationsen_US


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