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dc.contributor.authorRigau, Jaumeen_US
dc.contributor.authorFeixas, Miquelen_US
dc.contributor.authorSbert, Mateuen_US
dc.date.accessioned2015-11-11T18:03:37Z
dc.date.available2015-11-11T18:03:37Z
dc.date.issued2000en_US
dc.identifier.issn1017-4656en_US
dc.identifier.urihttp://dx.doi.org/10.2312/egs.20001021en_US
dc.description.abstractThe aim of this paper is to study the visibility complexity of different regions in a 2D scene. Based on mutual information, which we used in our previous work to define scene complexity, we propose two measures that quantify the complexity of a region from two different points of view. The knowledge of the complexity of a region can be useful to determine how difficult it is to recompute the visibility links for an animation depending on the regions visited or to obtain the complexity of the movement of a robot. We also envisage its applicability to obtain an optimal load balancing in a parallel computation by dividing the geometry in equal complexity regions.en_US
dc.publisherEurographics Associationen_US
dc.titleVisibility Complexity of a Region in Flatlanden_US
dc.description.seriesinformationEurographics 2000 - Short Presentationsen_US


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