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dc.contributor.authorWatson, G. C.en_US
dc.contributor.authorVaughan, N.en_US
dc.contributor.authorWright, M. W.en_US
dc.date.accessioned2015-11-11T18:03:36Z
dc.date.available2015-11-11T18:03:36Z
dc.date.issued2000en_US
dc.identifier.issn1017-4656en_US
dc.identifier.urihttp://dx.doi.org/10.2312/egs.20001011en_US
dc.description.abstractImage-based models of environments can be captured with the use of a rotating video camera. In this paper we consider the nature of the display to develop a simple quantitative measure of the quality of ray sampling which we use to compare different imaging geometries for concentric mosaics. We propose a novel arrangement for the rotating camera, which we show to produce a better sampling of rays for viewing on displays where the display surface is fixed in space and the view position is varied. We show how this improved capture geometry can be employed in a head tracked display to produce a display that resembles a virtual window through which a captured environment can be viewed.en_US
dc.publisherEurographics Associationen_US
dc.titleImaging Geometry for Concentric Mosaicsen_US
dc.description.seriesinformationEurographics 2000 - Short Presentationsen_US


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