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dc.contributor.authorFarenzena, Michelaen_US
dc.contributor.authorFusiello, Andreaen_US
dc.contributor.authorGherardi, Riccardoen_US
dc.contributor.editorKaterina Mania and Eric Reinharden_US
dc.date.accessioned2015-07-13T09:53:23Z
dc.date.available2015-07-13T09:53:23Z
dc.date.issued2008en_US
dc.identifier.urihttp://dx.doi.org/10.2312/egs.20081029en_US
dc.description.abstractState of the art three dimensional reconstruction pipelines can nowadays produce models up to several million polygons without any human intervention from a set of digital images or video. Such models are able to stretch the rendering capabilities of current hardware. We propose to augment a typical structure from motion pipeline with two additional steps, automatic fitting of high-level solid primitives and relief maps extraction, thus recovering both the overall structure of a building and its fine geometry. This not only gives birth to a more tractable and semantic model of the imaged scene, but allows for efficient and compelling rendering. We substantiate our claims showing a complete example of the described system.en_US
dc.publisherThe Eurographics Associationen_US
dc.titleEfficient Visualization of Architectural Models from a Structure and Motion Pipelineen_US
dc.description.seriesinformationEurographics 2008 - Short Papersen_US
dc.description.sectionheadersRenderingen_US
dc.identifier.doi10.2312/egs.20081029en_US
dc.identifier.pages91-94en_US


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