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dc.contributor.authorShin, Seonhyungen_US
dc.contributor.authorLee, Gun A.en_US
dc.contributor.authorYang, Ungyeonen_US
dc.contributor.authorSon, Wookhoen_US
dc.contributor.editorDieter Fellner and Charles Hansenen_US
dc.date.accessioned2015-07-19T17:09:55Z
dc.date.available2015-07-19T17:09:55Z
dc.date.issued2006en_US
dc.identifier.urihttp://dx.doi.org/10.2312/egs.20061045en_US
dc.description.abstractCooperation between multiple information devices is necessary in ubiquitous computing environments. Consequently, visual display interfaces also need to cooperate with each other to help users to understand virtual information in a consistent way. In this point of view, we propose a concept of 'virtual seethrough' visualization which supports not only context consistency between multiple visual displays, but also supports personalized and quality supplemented visualizations. We also describe various interaction methods available with virtual see-through displays. By adding information and participant management, we expect 'virtual see-through' will be one of the popular visualization methods for visual display interfaces in ubiquitous computing environments.en_US
dc.publisherThe Eurographics Associationen_US
dc.titleVirtual See-through Displays: Interactive Visualization Method in Ubiquitous Computing Environmentsen_US
dc.description.seriesinformationEG Short Papersen_US
dc.description.sectionheadersSession 3 c: Virtual Environmentsen_US
dc.identifier.doi10.2312/egs.20061045en_US
dc.identifier.pages133-136en_US


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