dc.contributor.author | Shin, Seonhyung | en_US |
dc.contributor.author | Lee, Gun A. | en_US |
dc.contributor.author | Yang, Ungyeon | en_US |
dc.contributor.author | Son, Wookho | en_US |
dc.contributor.editor | Dieter Fellner and Charles Hansen | en_US |
dc.date.accessioned | 2015-07-19T17:09:55Z | |
dc.date.available | 2015-07-19T17:09:55Z | |
dc.date.issued | 2006 | en_US |
dc.identifier.uri | http://dx.doi.org/10.2312/egs.20061045 | en_US |
dc.description.abstract | Cooperation between multiple information devices is necessary in ubiquitous computing environments. Consequently, visual display interfaces also need to cooperate with each other to help users to understand virtual information in a consistent way. In this point of view, we propose a concept of 'virtual seethrough' visualization which supports not only context consistency between multiple visual displays, but also supports personalized and quality supplemented visualizations. We also describe various interaction methods available with virtual see-through displays. By adding information and participant management, we expect 'virtual see-through' will be one of the popular visualization methods for visual display interfaces in ubiquitous computing environments. | en_US |
dc.publisher | The Eurographics Association | en_US |
dc.title | Virtual See-through Displays: Interactive Visualization Method in Ubiquitous Computing Environments | en_US |
dc.description.seriesinformation | EG Short Papers | en_US |
dc.description.sectionheaders | Session 3 c: Virtual Environments | en_US |
dc.identifier.doi | 10.2312/egs.20061045 | en_US |
dc.identifier.pages | 133-136 | en_US |