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dc.contributor.authorFinkenzeller, D.en_US
dc.contributor.authorSchmitt, A.en_US
dc.contributor.editorDieter Fellner and Charles Hansenen_US
dc.date.accessioned2015-07-19T17:09:29Z
dc.date.available2015-07-19T17:09:29Z
dc.date.issued2006en_US
dc.identifier.urihttp://dx.doi.org/10.2312/egs.20061036en_US
dc.description.abstractArchitectural settings occur in many virtual environments. Modeling such highly detailed structures manually is a time-consuming and tedious task. Therefore we propose a system for the rapid modeling of building façades. The designer just has to provide some coarse information, the building outline, its type and style and the computer takes care of creating the exact geometry. Adjacent architectural structures are adapted automatically, e. g. walls are adapted to exactly fit quoins made of different stone blocks. Also highly detailed façade elements like window frames made of single bricks, cornices, etc. are generated. Even at this point the designer can still interfere and change the building outline, the style, as well as window or door frame styles. Such a tool will relieve the designer of the burden of tedious, recurring and over all time-consuming modeling tasks.en_US
dc.publisherThe Eurographics Associationen_US
dc.titleRapid Modeling of Complex Building Façadesen_US
dc.description.seriesinformationEG Short Papersen_US
dc.description.sectionheadersSession 2 c: Modelingen_US
dc.identifier.doi10.2312/egs.20061036en_US
dc.identifier.pages95-98en_US


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